![]() There were only a handful of enemies on screen, but they were tough, and after a few waves we got to move onto the next room, of which there were only about three, making the dungeon overall feel concise and tight. From there hacking and slashing got you through most enemies, but there was a huge focus on guarding, and making sure you weren’t hit so much to break your guard, otherwise you’d be left completely open. You have a magic attack, and the one I could use froze enemies, which could be used to combo. From here we battled our way to the top, and while I think Young Souls fits into your standard beat ‘em up, it has a lot of depth there. ![]() In theory this all sounds great, and depending on how the relationships with the townsfolk evolve, this could harken to something almost like a Persona, but we’ll have to wait to see how it’s implemented in the final game.ĭiving into what I actually got to play, me and my sibling dressed up in equippable gear, from potions to armor, to swords and shields, the works, before diving headfirst into a castle-like dungeon. The two feed into one another, but I just got to see the more action side of things for this demo. From there the adventure begins, and I was told right from the beginning over 20 different dungeon worlds would be accessible, and that number would only grow as the game goes on.Įssentially, the siblings will be able to explore the town and talk with the townsfolk throughout the day, gathering up quests that are to resolve issues caused by monsters in specific dungeons to to find things that may have been lost to other dungeons. They look into their basement to find a giant archway, a portal that leads to other worlds full of fantasy monsters, and it’s interconnected to a variety of worlds out there. To set it up, Young Souls has you playing twin siblings who’s father just disappeared out of nowhere. I got to sit down and play through one of the many “dungeons” in Young Souls with one of the developers, couch co-op, and while it was very tough, I had a great time. In execution, the game I saw is channeling that same-side scrolling beat em up, but it’s certainly going deeper into the RPG mechanics. It has a vibe that almost reminds me of Scott Pilgrim, obviously with a different artstyle. Items are weighted, so a heavy build makes your character slower.Young Souls was one that jumped out to me, visually, right from the get go. As a bonus, matching sets provide extras like increased defence, but be careful. In terms of combat, Jenn and Tristan have an identical base build, and you can customise them through your equipment. ![]() Clothing’s also an option, but that doesn’t affect stats. Finally, Jenn and Tristan can be kitted out with armour too, and all three are upgradeable. We’ve got magical weapons too - namely summoning or elemental spells – which use mana cells, acting like your traditional MP systems.Īccessories aren’t your traditional stat boosts either, offering players items like mines, bombs, grappling hooks and more. Performing quick attacks by pressing X, holding X down unleashes charged attacks, sometimes launching enemies into the air. Initially packing a sword and shield, you can equip both with daggers, hammers, and axes too. If you’re playing alone, 1P2P’s implemented a Tag System that lets you switch between the twins, also providing assist attacks. Demo B takes place two hours into the main game, at a point where the Twins are fully armed.
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